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Xenical acheter en ligne de la clémentation des droits l'homme (the right to treat the human being as an individual) 4. Ouvrage au Québec d'une régime féministe et sur les droits de l'homme The current legislation on euthanasia and assisted suicide, notably the Criminal Code, protects right to die the of dying person to refuse medical interventions.1 However, it does not apply to acts related euthanasia and some amendments to the Criminal Code do not address the right. Canadian Parliament must recognize that it has an exclusive jurisdiction over the exercise of euthanasia and assisted suicide legislate accordingly. The aim of this legislation is to bring Quebec into line with the Federal Law,2 while protecting life of the dying person and protecting right of her family and friends. The Government of Quebec has been criticized for not doing any of this. The reason is that it has remained silent on the legal questions raised by PQ, particularly this specific issue of euthanasia and physician assisted suicide. The Government of Quebec has not yet enacted such legislation and must do so now. Under this new federal law, Quebec must adopt legislation that: 1. Recognizes the right of dying person. 2. Enables the family and friends of dying person to insist on her dying at own request and on her terms, according to own wishes and the availability of end-of-life care. 3. Allocating the authority to determine level of medical assistance at the request of a dying person. 4. Allowing a dying person to be assisted become unconscious, or to have a sedative other drug given before she passes. 5. Allowing the dying person to be assisted in a manner that guarantees the highest possible quality of her life. In addition, no more specific regulations are needed to recognize the other rights, such as access right to healthcare. However, the family and friends must be involved in the consent of dying person. They pantoprazole generic brands must also be allowed to impose various requirements on their dying spouse such as ensuring that he or she not to eat drink, refrain from smoking or reading, etc. The federal legislation also creates Québec Health Insurance Plan to replace the province's Health Plan in care of the dying and to help person with any medical expenses incurred in their own home to ensure that she has the greatest possible social and economic security. The Government of Québec has a responsibility to follow this federal legislation so that the people of Québec will no longer be deprived of their right to a dignified death. We support this bill. V. FEDERAL ACT CONCERNING EUTHANASIA AND ASSISTED SUICIDE 1. INTRODUCTION For those persons who are not suffering and can make their own decisions, the choice between life and death is clear. In other words, all persons who have the capability of independent decision making must have the right to make their own decisions.2 (Paragraphs 9-12) In the absence of any adequate support system other than the family and friends, most persons who find themselves at a certain point in their lives are faced with Lisinopril medication for the choice of life or death. If the death occurs, many people would say that they had not made the choice correctly. Such a situation, however, would not be consistent with the nature of human life. (Paragraph 17) The right to die, especially of a person to refuse medical aid in dying, is direct contrast with the prevailing attitude of most people towards euthanasia and assisted suicide. The practice of euthanasia and assisted suicide is illegal in Canada. 3 The Criminal Code prohibits murder that takes place "under such circumstances as to cause unnecessary suffering".4 In 1985, the Supreme Court of Canada set out criteria for determining whether a patient who has suffered long term illness should be euthanized. These criteria are generally known as the "Wesley Decision" and include following: the suffering is incurable; the patient is in a persistent vegetative state; there is a reasonable prospect that, if life should be continued, the patient will suffer unbearable suffering; and the nature and quality of patient's remaining life is such that, absent extraordinary measures, the patient's condition will be intolerable.5 This same approach was adopted by the Court of Appeal in cases McEwen v. The Queen:6 (1) the patient, or patient's loved one, is enduring great suffering; (2) he or she suffers a continuous and unendurable suffering that causes them to suffer unbearable distress and discomforts; (3) the patient/loved one is incapable of making the necessary decisions for himself or herself in such a state of.

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can just use DPLA to write a whole paper on the Iriquois Nations

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HathiTrust faced a lawsuit

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Concept Note

The first element of the DPLA is code “Beta Sprint” 7winning “betas”

  account on the wiki

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Conferences Libraries

Augmented Reality Hackfest Report from Code4Lib Midwest

Here’s the report on the discussion and experimentation session that my group had at Code4Lib Midwest about augmented reality applications. In my group were Erin Fisher and Kyle Felker of Grand Valley State University and Megan O’Neill of Albion College. We were interested in what augmented reality could do for marketing, public services, instruction, and other public areas of the library, and how it intersects with gamification.
We were not so interested in actually programming any augmented reality applications, but rather seeing what is available to the average consumer or library and whether it solves the problems inherent in QR codes. We defined these problems as follows: you have to know ahead of time what a QR code is to use it, you have to have the application to read it installed on your mobile device, and you have to have the ability to reach the internet with your device, which assumes cell coverage and/or wifi. For people who have all those in place, there are some additional problems of appropriate use.
We determined that for augmented reality to be truly useful to the average person, it should have the following features:  it should provide an answer to a real need rather than simply trying to sell something, and should ideally answer that need right away rather than sending you to another website to find the answer. We also discussed the concept of a “subculture” aspect to these sorts of applications–for instance people sharing uncensored information about public locations or institutions that only the ones with access to the app have. But we struggled with what sort of information or services libraries have that fit into this mold. We do, after all, freely give away everything we have. What do we have that people really need and want? This ended up being a rather depressing line of conversation. One of the conclusions we drew that was less depressing was that not everything has to have an educational or information literacy increasing point. For instance, the fairy doors in Ann Arbor (can we talk about how wonderfully late 90s this site is?) include one at the Ann Arbor District library. This was a kind of goofy and whimsical thing that wasn’t explained in advance, but people started to catch on and wanted to find all the fairy doors in town. It gets people into locations they might not have visited otherwise, but doesn’t feel like it has an ulterior motive.
In libraries, we felt that there were a few obvious useful applications for augmented reality. First, wayfinding through large buildings is always helpful, though none of us work in buildings so large that this seemed useful. But we recalled our days in library school, where after two years working in the University of Illinois Main Library there were still plenty of unknown and unfindable corners. Certainly some quiet and creepy corners of the Main Stacks had a subculture aspect to them. How to do this is another matter entirely. GPS doesn’t necessarily work down to the foot like might happen with finding a book. Once upon a time you could use wireless access points to triangulate someone’s position. But according to some people I talked to there, this really doesn’t work anymore because wireless networks saturate areas so heavily you couldn’t pinpoint where someone was.
We also talked extensively about the concept of bridging the physical with the digital. While it may seem counter-intuitive, we could all offer examples of students finding their way to a physical space within the library without having any concept that they had access to many more digital resources. Finding a book on the shelf had an easy to imagine trajectory that wasn’t overwhelming–if augmented reality could offer a similar experience it could make the research experience more palatable. And of course, if it’s fun in itself, that’s even better. The University of Rochester’s Just Press Play is an example of something that does this very well. Another example was the fairly recent promotion of Jay-Z’s book using Bing, where people could “visit” the physical world virtually through Bing maps, and also use a mobile device to actually visit the places and see the digital content. This was a really well done and smart promotion that was very popular. But it was also wildly expensive, so while it might provide some inspiration, we can’t do it in libraries.
One of the promises of QR codes (and if you remember the CueCat you know this is going back awhile) is making print interactive. We discussed the Wonderbook, which is an odd hybrid between augmented reality toy, video game, and book. Personally if I played video games I could see something like that being attractive to me, but not something I would  use otherwise. We discussed (and played around with) a lot of tools which make print or other physical objects do something interesting when you take a picture of them. But these have all the same problems that QR codes have: you have to have the right app, you have to know where to look, and you have to care enough to try to look. One of the ones we looked at could make a topless lady appear–sure, that might make you want to look, but perhaps less than appropriate for library wayfinding.

The main tools we played around with or researched include:

  • Layar (propietary; iOS and Android)
  • Aurasma (proprietary; iOS and Android)
  • mixAIRE (open source; iOS and Android)
  • ARIS (open source; iOS)
  • Argon (open source; iOS)

These didn’t always work perfectly on all our devices (we all had iOS devices but of varying ages and capabilities)–in particular the open source seemed to require many dependencies and not be as immediately useful. And basically all we ended up with were the ability to embed URLs or videos on magazines or other physical objects. It was fun, but ultimately didn’t seem to solve any of the problems we hoped that it would. Still, something learned.

 Last but certainly not least, we would like to introduce you to the extremely important concepts of boozy popsicles and putting fruit such as blueberries and pineapple in lemon-lime pop (Diet 7-Up or Sprite, for instance). Once you have these things, the larger problems of the world tend to recede.
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